Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine.
Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)
Numéro d'article: 59046211

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)

Numéro d'article: 59046211

DJF 14620

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Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine.
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Ce qui se démarque

Comprehensive Coverage
This book provides an extensive overview of game design, from fundamental concepts to advanced prototyping techniques, ensuring readers develop a robust understanding of the entire game development process.
Hands-On Approach
Utilizing Unity and C#, the book emphasizes practical application, enabling readers to create playable games through engaging projects that solidify theoretical knowledge into real-world skills.
Beginner Friendly
Designed for newcomers, this guide simplifies complex topics and provides step-by-step instructions, making it accessible for aspiring game designers without prior programming experience.

Détails du produit

Shop Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback) online at a best price in Djibouti. 669523465
Book formatPaperback
Edition3rd Edition
Skill levelBeginner, Intermediate
Pages1296
LanguageEnglish
BrandJeremy-Gibson-Bond
Pub date20220101
AuthorJeremy Gibson Bond
SubgenreProgramming
GenreComputing & Internet
Bisac subject headingComputers
Series titleGame Design
Dimensions7.02 x 2.01 x 8.94 in (17.8 x 5.1 x 22.7 cm)
Educational levelGeneral
Age groupAdult
Retail packagingSingle Piece
Original languagesEnglish

À qui est-ce destiné ?

Suitable For
  • Aspiring Game Developers

    Great for individuals aiming to start a career in game development with foundational skills in Unity and C#.

  • Game Design Students

    Ideal for students studying game design who need a comprehensive introduction to concepts, prototyping, and development.

  • Hobbyist Programmers

    Beneficial for hobbyists looking to explore game development casually with practical examples and guidance.

Not Suitable For
  • Experienced Developers

    Advanced developers may find the content too basic and not challenging enough for their skill level.

DESCRIPTION DU PRODUIT

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)

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Questions et réponses des clients

  • question: Is prior programming experience required to use this book?

    répondre: No, the book starts from the basics of C# programming.
  • question: Can I apply what I learn to other game engines?

    répondre: Yes, while it focuses on Unity, the principles can be applied to various game engines.
  • question: Are there any online resources that accompany the book?

    répondre: Yes, there is a revamped website with playable game examples and coding feedback tools.

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